About

Art and technology, built by the same hands.

Evil Eye Pictures creates and supports storytelling, real-time, AI, design and software for artists, directors, technologists and brands.

Est. 2004 · San Francisco

Born from
the Matrix.
Built for
what's next.

Founded by artists, for artists in 2004. Following contributions to the award-winning visuals of The Matrix trilogy, Evil Eye spent 15 years delivering visual effects for major Hollywood blockbusters, earning Academy Award-winning credits along the way.

Today, our global team of content creators, innovators and software engineers continues to break new ground in the evolving real-time landscape. Each project gets a small, senior crew that sees it whole, from story to shader to ship.

2004
Founded in San Francisco. Contributed award-winning visuals to The Matrix trilogy.
2004–15
Hollywood VFX: The Avengers, Iron Man 2, Thor, Star Trek, Pirates of the Caribbean, The Curious Case of Benjamin Button, The Tree of Life, Super 8, Oz the Great and Powerful, Australia, 2012 and more.
2015–19
Google Spotlight Stories: VR and XR production on a custom real-time engine, from Motorola and Pixel to iOS, Cardboard, Daydream, Oculus and Vive. Pearl was nominated for an Academy Award (Best Animated Short) and won an Emmy. Star Wars: Trials on Tatooine. Wolves in the Walls (Emmy winner). Carne y Arena.
2019+
Pivot to Unreal Engine. 35+ Fortnite cinematics for Epic Games. The Matrix Awakens UE5 showcase. Rocket League cinematic for Psyonix. A real-time streaming platform for professional sports with Viewpoint Pro. FUTURE.STAGE, a patented live animation platform and Epic MegaGrant recipient.
Today
AI pipelines and software development. Unreal Engine Gold Service Partner. Academy Award nomination, Emmy and Peabody. Clients include Epic, Apple, Google and leading sports organizations.
Process

How a project runs

Small teams move fast because everyone sees the same picture from day one.

  1. Discover

    We learn your audience, constraints and deadline, then agree on what success looks like.

  2. Design

    Look books, boards and previs in engine, so decisions are made on real images, not slides.

  3. Build

    Assets, animation, tools and code come together in one real-time pipeline you can review live.

  4. Ship

    Final delivery for broadcast, game, web or headset, with the source handed over clean.

Capabilities

What we do

Unreal Engine Gold Service Partner badge
UE Gold Service PartnerAccredited by Epic Games

Explore our services →

Unreal Engine Dev

Real-time 3D environments, tools & pipelines

Cinematics

Virtual production, previz & cinematic rendering

Live Streaming

Real-time broadcast & live event production

AI Workflows

Generative AI, LLM integration & automation

Games & Interactive

Game development, XR & interactive experiences

Custom Software

Bespoke tools, plugins & pipeline engineering

Immersive Installations

LED volumes, projection mapping & spatial media

Multi-Platform

Cross-platform delivery from mobile to dome

Visual Development

Concept art, styleframes & pre-production

Pipeline Integration

Studio & vendor pipeline connective tissue

Brand Experiences

Experiential campaigns for leading brands

Real-Time Effects

Niagara VFX, shaders & procedural systems

Founded 2004
After contributing award-winning visuals to the Matrix films
Oscar-winning films
Visual effects for Benjamin Button and Pirates of the Caribbean: Dead Man's Chest
Emmy and Peabody
For Pearl, also Oscar-nominated and winner of two Annies
Unreal Engine Gold Service Partner
Accredited by Epic Games
Epic MegaGrant, 2020
Funded the start of FUTURE.STAGE
Virtual studio
Based in the San Francisco Bay Area, crewed from around the world
Founders

Meet the founders.